Justice scored the 'GTA 6' soundtrack - and the album is already a 34-track flex
Rockstar confirms the French duo composed the game's original score, with a star-studded album dropping alongside the November 19 release.

Rockstar Games confirmed that Justice composed the original soundtrack for Grand Theft Auto 6, with their new single 'Flower In A Hurricane' featuring Tame Impala, SZA, and King Gizzard & The Lizard Wizard. The move signals a major cultural moment for the game's November 19 launch, with a 34-track album and a star-studded radio lineup that could reshape how brands approach gaming partnerships.
Rockstar Games has confirmed that Justice are behind the in-game soundtrack for Grand Theft Auto 6, the most anticipated video game release of the year. The French electronic duo composed the original score for the game, and their new single 'Flower In A Hurricane' - a collaboration with Tame Impala, SZA, and King Gizzard & The Lizard Wizard - soundtracks the official launch trailer that dropped today (October 15). The trailer introduces co-protagonists Lucia and Jason as they navigate the streets of Vice City, with a press release describing their journey into "the darkest side of the sunniest place in America." The game is set to release on November 19, and this announcement confirms that music is not just a backdrop but a core part of the GTA 6 experience.
The confirmation comes with a massive companion project: 'Grand Theft Auto 6: The Album', a 34-track collection of original music written specifically for the game. Nine tracks have been revealed so far, and the lineup reads like a festival headliner list. Yung Lean's 'That's It' features Future and Metro Boomin, Travis Scott contributes 'RHYNO', and there are tracks from Morgan Wallen, Rauw Alejandro, Keith Richards, Cardi B, and Fuerza Regida. The eclectic mix also includes a collaboration between CA7RIEL & Paco Amoroso, PinkPantheress, Fred again.., and Etienne de Crécy called 'Sexy Magic'. This is not just a soundtrack; it's a cultural event designed to capture attention across music genres and demographics.
For context, this is a significant shift in how Rockstar is approaching the GTA franchise. Previous entries in the series have been known for their licensed radio stations, which have historically featured a mix of existing songs and original tracks. But GTA 6 is taking this to a new level with a dedicated album of original music. The move suggests that Rockstar is treating the game's audio experience as a major selling point, potentially opening up new revenue streams through music licensing and streaming partnerships. It also signals that the company is willing to invest heavily in original content to differentiate the game from its predecessors and competitors.
The radio station lineup for GTA 6 is equally star-studded, with Bad Bunny, Lana Del Rey, Robyn, and Slayer's Kerry King and Tom Araya set to host stations. For the first time in Grand Theft Auto history, players will also be able to access on-demand podcasts in the game, and they won't need to be in a vehicle to listen. "Both radio and podcasts are available to listen to on foot through newly introduced headphones and earbuds connected to smartphones," explained developers. This is a notable gameplay innovation that could change how players engage with audio content in open-world games, and it opens up possibilities for in-game advertising and branded content.
The announcement also comes with a promise from Rockstar about the future of the franchise. In an interview shared yesterday (October 14), Rockstar bosses confirmed that their follow-up to GTA 6 won't take eight years to release, thanks to the work they've put into the upcoming game. "The engine, the tools and the team we've built during this project will allow us to do things more quickly," said Rockstar's Phil Hooker. "I feel confident that we can build on top of this and go more sideways than upwards to build more compelling content." This is a significant statement for a company that has historically taken its time between major releases, and it suggests that Rockstar is looking to maintain momentum after GTA 6's launch.
For executives and investors, the GTA 6 soundtrack announcement is more than just a music industry story. It's a signal of how major entertainment properties are increasingly using music as a strategic asset to drive hype, engagement, and cultural relevance. The 34-track album, the star-studded radio lineup, and the integration of podcasts all point to a future where video games and music are deeply intertwined. This could have implications for record labels, streaming platforms, and brands looking to reach the massive GTA 6 audience, which is expected to be one of the largest entertainment launches in history.
The strategic stakes are clear: Rockstar is betting that a premium, original soundtrack will help GTA 6 dominate the cultural conversation in the weeks leading up to its release. For peers in the gaming and entertainment industries, the message is that audio is no longer a secondary consideration - it's a primary driver of hype and player immersion. The question now is whether other major game developers will follow suit, and whether the music industry will see GTA 6 as a new distribution channel for original content. With the game's release just over a month away, the answer will come soon enough.
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